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Steam Desktop and Steam Deck stable update released with various fixes, plus tweaks to the download UI

Liam Dawe ・ 2025-04-02 ・ www.gamingonlinux.com

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Valve released and then rereleased a fresh stable update to the Steam Client for Desktop and Steam Deck with a whole bunch of fixes and improvements.

The initial launch came with some problems on both Desktop and Steam Deck. The rereleased update fixes a "display issue on game details page for games with queued updates" across both. But for Steam Deck, there were bigger problems with these two issues quickly getting solved:

  • Fixed TDP and GPU clock performance settings not working.
  • Fixed crash loop at startup when Wifi Debug Mode setting is enabled.

As for the rest of the stable update this was specific for the Steam Deck:

  • 'Enable Steam Play for all other titles' is always enabled on SteamOS, updated the UI accordingly to stop showing a non functional toggle.

And all these apply across all supported systems:

General

  • Fixed brief layout shift of elements (one or two frames) when navigating back to the library section.
  • Fixed Steam Client window focusing multiple times on startup.
  • Fixed Update News window being covered by Steam Client window at startup.
  • Fixed notifications displaying in wrong position in some games.
  • Fixed some instances where windows fail to render after display events.
  • Fixed game content switching from private beta to default branch in some cases
  • Fixed child accounts in a family getting additional playtime after switching to offline mode.
  • Fixed in-game friends sometimes not showing up in the "Friends Who Play" section of the game details page.
  • Improved accuracy of download progress and time estimates. Accuracy will improve over the course of more downloads.
  • Improved consistency and clarity of download/install/update UI:
    • Byte counts, when displayed, refer to the number of bytes to download.
    • Progress bars and percentages, when displayed, refer to the total progress of the install/update, which includes work before, after, and during the download. The exception is the top (blue) progress bar on the downloads page, which shows the bytes downloaded.
    • Time remaining estimates refer to the total progress of the install/update. These estimates will be very rough at first but will become more accurate as Steam learns more about the performance of the user's network and disks.
Big Picture
  • Fixed issue that could allow the keyboard to cover the target text area when summoned from a game.
macOS
  • Added Steam Overlay support for games using HDR rendering.
Linux
  • Improved the download speed of Steam client updates.
  • No longer applying compatibility tool filtering to shortcuts.
  • Fixed a rare issue where non-steam Protons could get assigned an incorrect compatibility tool.
  • Fixed initial positioning of dropdown menus.
Remote Play
  • Fixed controller input when streaming S.T.A.L.K.E.R. 2
  • Fixed sending a Remote Play Together invite from a VR game streaming to a headset
Steam Input
  • Fixed crash when using DualSense controllers, related to gyro timestamp calculation.
  • Fixed adaptive trigger effects with the DualSense Edge controller.

Sources: Desktop Changelog | Steam Deck Changelog

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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